﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Skill : MonoBehaviour
{
    /// <summary> 技能图片组件 </summary>
    public Sprite sprite;
    /// <summary> 该技能是否只出现一次 </summary>
    public bool once;
    /// <summary> 技能实现方法 </summary>
    public virtual void Active( GameObject go) { }
}
